Game is scheduled for release in 2026 on PS5, Xbox Series X|S, PC

The digital pages of The Player Who Can’t Level Up will leap into motion in 2026, transforming its webtoon essence into a high-octane gaming experience for PlayStation 5, Xbox Series X|S, and PC. Tripearl Games, the architects behind this metamorphosis, are crafting a world where every strike and dodge pulses with life.
A recent trailer ripped the curtain back, unveiling combat that dances between brutality and grace, monumental boss battles that tower like skyscrapers, and visuals so fluid they seem to breathe. Built on Unreal Engine 5, the game banishes loading screens, offering an unbroken journey through its razor-edge universe.
This isn’t just a retelling—it’s a fresh wound carved into the story’s timeline. Protagonist Ki-gyu Kim, shackled by his inability to level up, must outthink and outmaneuver every obstacle. Roguelike elements inject chaos into each run, scattering “Ego Shards” and “Blessings” like scattered puzzle pieces, ensuring no two playthroughs mirror each other.
Strike, adapt, repeat—these are the pillars of the experience:
- Blade meets speed in combat that crackles like lightning
- A progression loop where death seeds growth
- An original tale woven alongside the source material
- Unreal Engine 5’s cutting-edge visual alchemy
- Replayability forged through endless skill permutations
Wishlists for The Player Who Can’t Level Up are now open on Steam.
The webtoon, illustrated by Tae_A, erupted in 2021, amassing a staggering 210 million views worldwide. It dominated charts on Kakao Page, Piccoma, and Tapas, leaving competitors in the dust.
English-speaking fans can devour the webtoon on Tapas, while GaVinGe’s novel adaptation awaits on Wuxia World.
News source: Animenewsnetwork.com